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Blink settings are now part of the profile. I've added all the necessary settings, so that I will be easily add eyes open inputs separately from eyes close inputs.
EyeBind now has an official icon, thanks to @zathras
Fixed several issues in keyboard/mouse simulation libraries. I bet you didn't even notice the pause key didn't work :)
Mouse Mover improvements (Beta)
The Mouse Mover now has 3 modes of operations: Warp to gaze point, Folow gaze point, and FPS modes.
With "Warp to Gaze Point" is similar to the old Mouse Mover but now has a Stability option.
The "Folow Gaze Point" is an experimentation that simulate realitic mouse movements that follow your gaze.
With FPS mode, you can now use the Mouse Mover to look around in FPS games with optional Speed/Acceleration settings.