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Releases: tqphan/EyeBind

EyeBind 1.4

02 Jul 04:40
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  • Blink settings are now part of the profile. I've added all the necessary settings, so that I will be easily add eyes open inputs separately from eyes close inputs.
  • EyeBind now has an official icon, thanks to @zathras
  • Fixed several issues in keyboard/mouse simulation libraries. I bet you didn't even notice the pause key didn't work :)
  • Mouse Mover improvements (Beta)
    The Mouse Mover now has 3 modes of operations: Warp to gaze point, Folow gaze point, and FPS modes.
    • With "Warp to Gaze Point" is similar to the old Mouse Mover but now has a Stability option.
    • The "Folow Gaze Point" is an experimentation that simulate realitic mouse movements that follow your gaze.
    • With FPS mode, you can now use the Mouse Mover to look around in FPS games with optional Speed/Acceleration settings.

EyeBind 1.3

10 Jun 21:37
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Fixed a bug that causes input simulation to games that uses Source Engine to fail.

EyeBind 1.2

01 Jun 02:56
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Bind hotkey to individual profile.
Gaze regions now support HTML so you can now put text/images on them.

EyeBind 1.1

09 May 22:30
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Added hotkeys support.

v1.0

08 May 00:16
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First release.