-
-
Notifications
You must be signed in to change notification settings - Fork 21.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Button shortcut not triggered from gamepad #62899
Comments
Thanks for the report. Your minimum project is way too complex tbh. All you need is a button with the shortcut set, and the counter. 1 scene, 1 script. It also did not work for me when I opened it - the nodes A,B.X,Y were missing, but they were referenced in the main script. Anyway, I was able to reproduce it after deleting some of those references. @bruvzg Lines 2801 to 2804 in f74491f
Just adding |
Ah no worries 🙂 thanks for reporting the issue! |
Godot version
4.0.alpha.custom_build [6198bd5b8]
System information
Windows 10
Issue description
Same as issue #25741
HUD Button Shortcut does not trigger InputEventAction when the input source is a gamepad.
Steps to reproduce
Further explanation:
escape-key
thejoypad button
with the index 0Minimal reproduction project
GamepadBug.zip
The text was updated successfully, but these errors were encountered: