Releases: baponkar/zombie-ai
Releases · baponkar/zombie-ai
New Zombie Prefab Added
Unnecessary file removed
A Documentation added!
A FPS Player added
A Simple FPS Player added
Fixed the Zombie_npc base offset issue;
Downgrade Behavior tree
Fully controlled by State machine.
Deleted unnecessary files and folders
v2.2.4 reduse size and deleted unnecessary files
v2.2.3
Behavior tree controlled zombie ai included
A Behavior tree made with kiwi coder behavior tree maker. Also fix death flying bug.
A weapon added to the player.
A weapon added to the player so that it can damage the zombie ai
Injured effect added
NPC will go to alert state from patrol state if it's health get damaged.
Fully FSM Implement
No transition Flee State and fully implement state transition by code of inside state.