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Releases: baponkar/zombie-ai

Beta Release

08 Aug 18:33
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Beta Release Pre-release
Pre-release
2.2.0

update readme

Flee State added.

07 Aug 10:35
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A Flee state added although no transformation added from flee state

Sensory Memory Included in this release

06 Aug 14:47
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A Sensory Memory included to the Zombie Prefab. Now Zombie NPC could follow the Target as long it can memories or seeing otherwise going back into patrol state.

Remove Large Files Fixes Some Issue

05 Aug 17:34
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Remove the large files and reduced the dependency .Uses My Simple FPS instead Unity Standard Asset Player.

First stable release

30 Apr 18:51
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1.0.0

Change Readme.md