Releases: baponkar/zombie-ai
Releases · baponkar/zombie-ai
Beta Release
2.2.0 update readme
Flee State added.
A Flee state added although no transformation added from flee state
Sensory Memory Included in this release
A Sensory Memory included to the Zombie Prefab. Now Zombie NPC could follow the Target as long it can memories or seeing otherwise going back into patrol state.
Remove Large Files Fixes Some Issue
Remove the large files and reduced the dependency .Uses My Simple FPS instead Unity Standard Asset Player.
First stable release
1.0.0 Change Readme.md