Add [GeneratedComputeShaderDescriptor] for D3D12 shaders #620
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Contributes to #598
Description
This PR is similar to #587, but for D3D12 compute shaders. The new
[GeneratedComputeShaderDescriptor]
attribute was added, along with new analyzers and a code fixer to automatically add it when missing. The generator has also switched to using FAWMN.