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Add [GeneratedComputeShaderDescriptor] for D3D12 shaders #620

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merged 14 commits into from
Oct 16, 2023

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@Sergio0694 Sergio0694 commented Oct 16, 2023

Contributes to #598

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This PR is similar to #587, but for D3D12 compute shaders. The new [GeneratedComputeShaderDescriptor] attribute was added, along with new analyzers and a code fixer to automatically add it when missing. The generator has also switched to using FAWMN.

@Sergio0694 Sergio0694 added optimization 🚀 Performance improvement to existing APIs breaking change 💣 A change that is either binary or source breaking labels Oct 16, 2023
@Sergio0694 Sergio0694 merged commit 5388a09 into main Oct 16, 2023
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@Sergio0694 Sergio0694 deleted the dev/generated-descriptor-attribute branch October 16, 2023 22:16
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