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DSMapStudio 1.04

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@katalash katalash released this 22 Oct 22:00
· 591 commits to master since this release
19750e5

This is a feature release that also includes full support for Elden Ring 1.07:

  • Add full support for Elden Ring 1.07 including a full param upgrade workflow that adapts modded/added rows to new changes From made to params. It's recommended that you upgrade your mods with this workflow again if you already did.
  • New BTL editor for Elden Ring, DS3, DS2, and Bloodborne thanks to George. You can now edit and save light sets. Real-time in game preview like DSTools will come in a future update.
  • You can now edit properties for multiple objects selected in the map editor at a time and have the edits apply to all the objects.
  • You can now open arbitrary parambnd files to compare with your current project's params.
  • Param field names from Yapped Rune Bear are now available as display names in addition to the existing paramdef names.
  • Additional DS2 param field names thanks to research by Radai and Moonlight Ruin
  • Map Studio config is now stored in AppData and should persist between updates.
  • You can now edit key bindings for shortcuts for various functionality, which should help people with non-US keyboards.
  • Initial integration of Soapstone lib, which will provide future interop of DSMapStudio with other editors such as DarkScript.
  • New massedit filters such as "added" for rows that you added in a mod.
  • Many other misc bugfixes, documentation updates, and improvements.
    Contributors: @Philiquaz @gracenotes @Nordgaren @kingborehaha