DSMapStudio 1.04
This is a feature release that also includes full support for Elden Ring 1.07:
- Add full support for Elden Ring 1.07 including a full param upgrade workflow that adapts modded/added rows to new changes From made to params. It's recommended that you upgrade your mods with this workflow again if you already did.
- New BTL editor for Elden Ring, DS3, DS2, and Bloodborne thanks to George. You can now edit and save light sets. Real-time in game preview like DSTools will come in a future update.
- You can now edit properties for multiple objects selected in the map editor at a time and have the edits apply to all the objects.
- You can now open arbitrary parambnd files to compare with your current project's params.
- Param field names from Yapped Rune Bear are now available as display names in addition to the existing paramdef names.
- Additional DS2 param field names thanks to research by Radai and Moonlight Ruin
- Map Studio config is now stored in AppData and should persist between updates.
- You can now edit key bindings for shortcuts for various functionality, which should help people with non-US keyboards.
- Initial integration of Soapstone lib, which will provide future interop of DSMapStudio with other editors such as DarkScript.
- New massedit filters such as "added" for rows that you added in a mod.
- Many other misc bugfixes, documentation updates, and improvements.
Contributors: @Philiquaz @gracenotes @Nordgaren @kingborehaha