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add models dir with stub page about formats and move blockbench into …
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…it (#128)

* add models dir with stub page about formats and move blockbench into it

* stuff

* period
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wsor4035 authored Jan 5, 2025
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37 changes: 37 additions & 0 deletions content/models/_index.md
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---
title: Models
bookCollapseSection: true
---

# Models

Luanti supports a few different model formats.

### `.obj` Format

Useful for static models, doesn't not support animation.

### `.b3d` Format

Orginally from the Blitz3D Engine, this format is widespread due to its animation support. You will need [this](https://github.com/GreenXenith/io_scene_b3d) extension to export models from blender. It is recommended that you keep the source .blend file due to importing not being supported in the extension. Using gltf/glb is prefered if you don't mind not supporting older 5.x releases.

### `.x` Format

Alternative to b3d that supports animations. Unless you have a specific reason, should use gltf/glb or b3d.

### `.gltf / .glb` Format

Modern animation model support, added in release 5.10. Using this format means you can't (easily) support versions before 5.10. See https://forum.luanti.org/viewtopic.php?t=31133 regarding exporting from blender at this time.

### Node Boxes Format

{{< notice note >}}
This Format is only supported for nodes.
{{< /notice >}}

See https://api.luanti.org/nodes/#node-boxes.

## Editors

* [BlockBench](/models/blockbench)
* [Blender](https://wiki.luanti.org/Using_Blender)
2 changes: 2 additions & 0 deletions content/using-blockbench.md → content/models/blockbench.md
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---
title: Using Blockbench
aliases:
- /using-blockbench
---

# Using Blockbench
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