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What is Remora

Martin edited this page Oct 6, 2019 · 9 revisions

We made Remora since we wanted a simple way to trigger fast animations from ORCΛ using UDP short commands with 3 to 5 characters:

;410 <- left chaser in 100 milliseconds with Hue angle 0 (Red)

;52R >-< 2 chaser animations in 200 milliseconds with Hue angle R (27*10: 270° Blue)

Every time an Orca beat hits the UDP ; sign this short animation will run on the Led strip. Easy concept with no complex parameters except understanding the Hue angle and the base 35 table that is the same that Orca uses. Just check the full animations list

UDPX Pixels

After the second review, it also understands the Pixels protocol. Sending a UDP message larger than 10 bytes will be interpreted as a custom Pixel animation instead of an animation that takes place in the ESP32 itself like the ORCΛ animations. This protocol can be tested using the UDPX online tester.

Credits are due

Pixel protocol that was developed by IoTPanic. UDPX online tester frontend was developed by Hendrik