Remove map callbacks when DrawControl removed from map #916
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This fixes a bug wherein if a DrawControl is added and removed from a Map several times, callbacks start accumulating, resulting in duplicate layers.
For example, the following adds a DrawControl to the map, and adds a polygon to it:
Now, by removing and adding the DrawControl several times, we can see that it becomes much darker in opacity, which is due to the same layer getting re-added to the map:
Additionally, if we clear the DrawControl, and remove and add it again, we can observe it leaves behind a "ghost" polygon that we previously cleared:
This "ghost" disappears when we start drawing more Polygons, it appears to be the result of not updating the DrawControl model after updating the view.
Two additional callbacks appear to get added each time the DrawControl is added to the Map which I did not attempt to address:
Although I think they can probably be removed when the DrawControl is removed from the map too?