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Add auto translation to Tree #89032

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merged 1 commit into from
Mar 1, 2024

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YeldhamDev
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Should fully close #80549.

@YeldhamDev YeldhamDev added this to the 4.3 milestone Mar 1, 2024
@YeldhamDev YeldhamDev requested a review from a team as a code owner March 1, 2024 04:33
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@KoBeWi KoBeWi left a comment

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I didn't test every cell mode, but the base functionality is working correctly.
I was surprised that it doesn't cause any unwanted translations in the editor, even with non-editable Trees 🤔

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YeldhamDev commented Mar 1, 2024

Changes made.

Huh... I pushed the changes, but the PR itself isn't updating for some reason?

@YeldhamDev YeldhamDev force-pushed the as_arvores_somos_nozes branch 2 times, most recently from 0aad4d3 to 612eed1 Compare March 1, 2024 15:38
@akien-mga akien-mga merged commit c10463f into godotengine:master Mar 1, 2024
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Thanks!

@YeldhamDev YeldhamDev deleted the as_arvores_somos_nozes branch March 1, 2024 16:56
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KoBeWi commented Mar 15, 2024

I was surprised that it doesn't cause any unwanted translations in the editor, even with non-editable Trees

Apparently it auto-translates file names in FileSystem.

godot_YbWYtzAqyB.mp4

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Some Control Type not auto translate when enable auto_translate
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