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Fix Animation Bezier Editor key selection bugs #88459

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@CookieBadger CookieBadger commented Feb 17, 2024

This bugs fixes a regression introduced with #87250, which resulted in not being able to move multiple keys in Bezier editor at once anymore. It re-adds the accidentally removed delete shortcut and the cut shortcut, which interestingly kept working, as the shortcuts were still covered by the AnimationTrackEditor, but I thought to be safe they should be put back. Finally, this PR also fixes an old bug that snapped keys in the Bezier editor upon selection, which is not desirable, by adding a check if the mouse has been moved or not.

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rebased on top of 5f05e2b

@CookieBadger CookieBadger force-pushed the animation-bezier-selection-fixes branch from 0fe9d5f to 080315c Compare February 20, 2024 11:13
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rebased on top of b714563

@akien-mga akien-mga merged commit 2cc14f3 into godotengine:master Feb 20, 2024
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Thanks!

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3 participants