Expose GeometryInstance3D.custom_aabb property #70114
Merged
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Follow up to #70087
As discussed in #57740
set_custom_aabb()
was added here #25520 at that time reduz suggested exposing the property and Akien noted that we could add it in a follow up PRSetting a
custom_aabb
allows the renderer to avoid the expensivemesh_get_aabb()
function which recalculates the aabb from skeleton bones. To fully address usability needs we should add some editor functionality to create an appropriately sized AABB. But that is future work, I will need to create a proposal