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A simple C++ jack client for doing convolution
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fps/jack_convolve
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Copyright (C) 2004 Florian Schmidt This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. NOTICE: This repository is only here for archiving purposes. I would recommend to look at other software for your convolution needs. For example Fons Adriaensen's jconvolve: https://kokkinizita.linuxaudio.org/linuxaudio/downloads/index.html requirements: fftw3 libsndfile libsamplerate (a.k.a. SRC) and now libDSP 5.0.1 compile with make and run with ./jack_convolve responsefile.wav then conncect the in and out's to your liking on my 1.2ghz athlon i can use a 1 sec response file at 30% cpu load. Make sure your jack buffer size isn't too small, otherwise the cpu load goes up.. PowerPC users (or if you have some other reason that you can't use libDSP): edit the makefile and remove the -ldsp from the LINK_FLAGS. flo
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