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fix: Subscription for events when game changes in GameWidget #1659

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merged 2 commits into from
May 27, 2022

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st-pasha
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Description

Make sure that subscription to GameStateChange events is properly updated when the game: property of a GameWidget changes.

Checklist

  • The title of my PR starts with a Conventional Commit prefix (fix:, feat:, docs: etc).
  • I have read the Contributor Guide and followed the process outlined for submitting PRs.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • [-] I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • [-] I have updated/added relevant examples in examples.

Breaking Change

  • [-] Yes, this is a breaking change.
  • No, this is not a breaking change.

Related Issues

Closes #1658

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@spydon spydon left a comment

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Thanks for fixing it so quickly!

@spydon spydon added the blocking release This needs to be fixed to be able to release the next version label May 27, 2022
@spydon spydon merged commit 04f0d5d into flame-engine:main May 27, 2022
@st-pasha st-pasha deleted the ps/overlays-removal branch May 28, 2022 00:05
st-pasha added a commit to st-pasha/flame that referenced this pull request May 29, 2022
…ngine#1659)

Make sure that subscription to GameStateChange events is properly updated when the game: property of a GameWidget changes.
st-pasha added a commit to st-pasha/flame that referenced this pull request Jun 3, 2022
…ngine#1659)

Make sure that subscription to GameStateChange events is properly updated when the game: property of a GameWidget changes.
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Overlays sometimes can't be removed
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