Wog is a library for creating opengl window and handle input on Windows.
To use this library, you can simply trop wog.h
and wog.c
into your
projects and compile these two files along with your source files.
Both windows app(i.e. non console) and console app(i.e. with console) are
supported. To build windows app, in Visual Studio, set subsystem
to
Window
. To build console app, set subsystem
to Console
.
See /test/main.c for example.
Copyright (C) 2015~2017 chai(neonum)