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Update README.md
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UnrealKaraulov authored Nov 22, 2024
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Expand Up @@ -38,6 +38,7 @@ See the [wiki](https://github.com/wootguy/bspguy/wiki) for tutorials.
- Support J.A.C.K fgd files
- Keyvalue editor can be used for edit all selected entities
- Protect map (anti-decompile, WIP)
- Overview helper widget
...

![image](https://user-images.githubusercontent.com/12087544/88471604-1768ac80-cec0-11ea-9ce5-13095e843ce7.png)
Expand All @@ -55,7 +56,7 @@ Requires OpenGL 3.0 or later.
4. Click the `FGDs` tab and add the full or relative path to your mod_name.fgd. Click `Apply Changes`.
- This will give point entities more colorful cubes, and enable the `Attributes` tab in the `Keyvalue editor`.

bspguy saves configuration files to executable folder
newbspguy saves configuration files to executable folder


## Command Line
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