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[...]
Building slicer...
+ mkdir -p /Users/jw/projects/OrcaSlicer/build_arm64
+ cd /Users/jw/projects/OrcaSlicer/build_arm64
+ '[' 1. '!=' . ']'
+ cmake .. -G Xcode -DBBL_RELEASE_TO_PUBLIC=1 -DCMAKE_PREFIX_PATH=/Users/jw/projects/OrcaSlicer/deps/build_arm64/OrcaSlicer_dep_arm64/usr/local -DCMAKE_INSTALL_PREFIX=/Users/jw/projects/OrcaSlicer/build_arm64/OrcaSlicer -DCMAKE_BUILD_TYPE=Release -DCMAKE_MACOSX_RPATH=ON -DCMAKE_INSTALL_RPATH=/Users/jw/projects/OrcaSlicer/deps/build_arm64/OrcaSlicer_dep_arm64/usr/local -DCMAKE_MACOSX_BUNDLE=ON -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=11.3
-- CMAKE_OSX_DEPLOYMENT_TARGET: 11.3
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:11 (project):
No CMAKE_C_COMPILER could be found.
CMake Error at CMakeLists.txt:11 (project):
No CMAKE_CXX_COMPILER could be found.
-- Configuring incomplete, errors occurred!
Expected results
OrcaSlicer should compile successfully.
Project file & Debug log uploads
N/A
Checklist of files to include
Log file
Project file
Anything else?
Note that Bambu Studio itself builds fine on my machine following the directions here; it's just Orca that's running into this issue.
The text was updated successfully, but these errors were encountered:
I was able to get passed the above issue by doing the following:
delete build_arm64 directory, to start from scratch
install Xcode, open and (critically) agree to terms. This should install things like clang, gcc, g++ toolchain deps.
(maybe optional, not sure but) open build_release_macos.sh and add the following lines to the function build_slicer for the cmake command just after line 159 that says -G "${SLICER_CMAKE_GENERATOR}" \
I suppose that Xcode is the critical piece here but, I'll admit, I don't want to burn 10 more minutes to find out that the above 2-line update in build_release_macos.sh does anything significant. I'll let the experts correct me if they so choose.
Is there an existing issue for this problem?
OrcaSlicer Version
main
Operating System (OS)
macOS
OS Version
MacOS Sonoma 14.2.1
Additional system information
No response
Printer
N/A
How to reproduce
brew install cmake gettext libtool automake autoconf texinfo
sudo xcode-select --reset
for good measurecd OrcaSlicer && ./build_release_macos.sh
Actual results
The build dies after a few moments with:
Expected results
OrcaSlicer should compile successfully.
Project file & Debug log uploads
N/A
Checklist of files to include
Anything else?
Note that Bambu Studio itself builds fine on my machine following the directions here; it's just Orca that's running into this issue.
The text was updated successfully, but these errors were encountered: