Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support primary constructor parameters for DX12 shader resources #652

Merged
merged 6 commits into from
Nov 20, 2023

Conversation

Sergio0694
Copy link
Owner

Contributes to #598

Description

This PR adds support for primary constructors for DX12 shader resource fields.

@Sergio0694 Sergio0694 added the feature 🎉 A brand new feature for ComputeSharp label Nov 20, 2023
@Sergio0694 Sergio0694 merged commit 531e3c3 into main Nov 20, 2023
24 checks passed
@Sergio0694 Sergio0694 deleted the dev/primary-constructors-resources branch November 20, 2023 21:35
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature 🎉 A brand new feature for ComputeSharp
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant