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Multithreading #481

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kamcio96 opened this issue Oct 24, 2014 · 5 comments
Open

Multithreading #481

kamcio96 opened this issue Oct 24, 2014 · 5 comments
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@kamcio96
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How about multithreading in main tick loop?

@chno9133
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Read at the main page... What a stupid question...

@turt2live
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@best241 Your response is not warranted. As it currently stands Glowstone has very little threading. Obviously this is a valid ticket as there are no existing tickets which match this ticket well.

All suggestions are valid regardless of their complexity or inability to be implemented. This is one is complex and valid, but will likely not be looked at until Glowstone is more mature and able to handle such a structure.

@kamcio96
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So, we can create other tree to it ;)

@minecrafter
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What I think OP is trying to get at is that Glowstone should support pumping out certain in-game events to other threads.

I do not think Glowstone is presently at the stage where this can be arranged for yet.

@mastercoms
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It might break things in the future when we are adding vanilla features. I think we can consider this once we get a reliable server on par with CraftBukkit/Vanilla.

puigru pushed a commit to puigru/Glowstone-Legacy that referenced this issue Aug 30, 2017
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5 participants