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Use Paper's teleportAsync if available #342

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merged 1 commit into from
Jul 18, 2024

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PureGero
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Player.teleportAsync should be used wherever possible to reduce synchronous chunk loads and support multithreaded server implementations.

This PR attempts to use teleportAsync if it's available like on Paper servers, but will otherwise fall back to teleport on servers such as Spigot.

@GeorgH93
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Thanks for sharing

@GeorgH93 GeorgH93 merged commit 4af0e07 into GeorgH93:master Jul 18, 2024
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2 participants