this is just my funny standard shader for unity with refraction capabilities! its recommended to use the singular refraction compared to multi-refraction! so if you use the multi refraction & have performance problems dont complain that i didnt say not to use it :)
there might be some parts that can be improved upon & if there is PLEASE feel free to reach out and talk with me about it or even suggest shader features that'd be cool to add aswell :3
anyways! hope you enjoy the shader(s) and make some cool stuff with it! this is intended for URP in Unity so idrk if it works on HDRP n such & its VRChat compatible www.youtube.com/watch?v=vihPqElnht4&ab
{Side Note}
- this probably wont get any more updates but it may get some in the future
{things i can but may not change}
- adding a mask to the refraction to prevent bleeding from objects in front so it only refracts the ones behind it properly (this is just a thought currently and may not be added lmao)
- adding joe (would be a great addition)
{what you can do}
- you may edit this shader & even redistribute it but i only ask that you credit me somewhere's in it!
- you can also support my random creations on patreon :) https://www.patreon.com/FreneticFurry