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Revert "wscript: disable /showIncludes based msvcdeps for now, it cau…
Build & Deploy Engine #2601: Commit a7b776f pushed by a1batross
January 10, 2025 18:49 13m 45s master
January 10, 2025 18:49 13m 45s
android: now run exit() from Java side, as the next engine run is exp…
Build & Deploy Engine #2600: Commit f2fb668 pushed by a1batross
January 9, 2025 18:29 13m 49s master
January 9, 2025 18:29 13m 49s
engine: common: add Host_ExitInMain function that will force engine r…
Build & Deploy Engine #2599: Commit 90e493f pushed by a1batross
January 9, 2025 17:32 14m 18s master
January 9, 2025 17:32 14m 18s
engine: client: cl_tent: rewrite fizz effect, fix incorrect positonin…
Build & Deploy Engine #2598: Commit 692bcc4 pushed by a1batross
January 9, 2025 16:24 12m 22s master
January 9, 2025 16:24 12m 22s
engine: client: remove spammy message about not precached model on cl…
Build & Deploy Engine #2597: Commit 07189ca pushed by a1batross
January 9, 2025 14:11 12m 25s master
January 9, 2025 14:11 12m 25s
engine: properly pass shutdown reason down to close log, helps to fin…
Build & Deploy Engine #2596: Commit 0d55441 pushed by a1batross
January 9, 2025 05:04 14m 22s master
January 9, 2025 05:04 14m 22s
Loading BSP2 maps in a single binary
Build & Deploy Engine #2595: Pull request #1950 synchronize by a1batross
January 9, 2025 05:03 12m 6s runtime-bsp2
January 9, 2025 05:03 12m 6s
engine: mod_bmodel: rewrite .lit file loader using normal stream io f…
Build & Deploy Engine #2594: Commit 98ff33d pushed by a1batross
January 9, 2025 05:03 12m 10s runtime-bsp2
January 9, 2025 05:03 12m 10s
engine: platform: sdl: set up our custom log output function to catch…
Build & Deploy Engine #2593: Commit ceb6034 pushed by a1batross
January 8, 2025 07:23 12m 1s master
January 8, 2025 07:23 12m 1s
Update SDL to 2.30.11, use GitHub links for SDL, as it might be faste…
Build & Deploy Engine #2592: Commit 80bac15 pushed by a1batross
January 8, 2025 06:43 13m 2s master
January 8, 2025 06:43 13m 2s
Update SDL to 2.30.11, use GitHub links for SDL, as it might be faste…
Build & Deploy Engine #2591: Commit ccc33d3 pushed by a1batross
January 8, 2025 06:37 5m 31s master
January 8, 2025 06:37 5m 31s
Loading BSP2 maps in a single binary
Build & Deploy Engine #2590: Pull request #1950 synchronize by a1batross
January 8, 2025 06:27 11m 0s runtime-bsp2
January 8, 2025 06:27 11m 0s
engine: mod_bmodel: rewrite .lit file loader using normal stream io f…
Build & Deploy Engine #2589: Commit 34ceb57 pushed by a1batross
January 8, 2025 06:27 42s runtime-bsp2
January 8, 2025 06:27 42s
Loading BSP2 maps in a single binary
Build & Deploy Engine #2588: Pull request #1950 opened by a1batross
January 8, 2025 05:56 11m 4s runtime-bsp2
January 8, 2025 05:56 11m 4s
engine: consolidate all box clipnodes used in studio models, pmove an…
Build & Deploy Engine #2587: Commit ee24f4f pushed by a1batross
January 8, 2025 05:33 11m 53s runtime-bsp2
January 8, 2025 05:33 11m 53s
Documentation: gameinfo: add a note about liblist.gam and gameinfo.tx…
Build & Deploy Engine #2586: Commit b45581c pushed by a1batross
January 7, 2025 22:22 11m 50s master
January 7, 2025 22:22 11m 50s
filesystem: massively rework how scanning game directories work
Build & Deploy Engine #2585: Pull request #1947 synchronize by a1batross
January 7, 2025 07:10 10m 47s liblist-gameinfo
January 7, 2025 07:10 10m 47s
Documentation: gameinfo: add a note about liblist.gam and gameinfo.tx…
Build & Deploy Engine #2584: Commit 8c9b62c pushed by a1batross
January 7, 2025 07:10 12m 5s liblist-gameinfo
January 7, 2025 07:10 12m 5s
filesystem: massively rework how scanning game directories work
Build & Deploy Engine #2583: Pull request #1947 synchronize by a1batross
January 7, 2025 06:29 11m 2s liblist-gameinfo
January 7, 2025 06:29 11m 2s
filesystem: wscript: check d_type field in struct dirent, as this is …
Build & Deploy Engine #2582: Commit c89f826 pushed by a1batross
January 7, 2025 06:29 11m 57s liblist-gameinfo
January 7, 2025 06:29 11m 57s
filesystem: massively rework how scanning game directories work
Build & Deploy Engine #2581: Pull request #1947 opened by a1batross
January 7, 2025 06:18 10m 59s liblist-gameinfo
January 7, 2025 06:18 10m 59s
filesystem: massively rework how scanning game directories work
Build & Deploy Engine #2580: Commit d3feb6c pushed by a1batross
January 7, 2025 06:16 2m 35s liblist-gameinfo
January 7, 2025 06:16 2m 35s
engine: platform: sdl: clear key states on losing window focus
Build & Deploy Engine #2579: Commit 83b5ede pushed by a1batross
January 6, 2025 13:39 12m 16s master
January 6, 2025 13:39 12m 16s
engine: platform: sdl: clear key states on losing window focus
Build & Deploy Engine #2578: Commit 274ea9d pushed by a1batross
January 6, 2025 13:23 4m 27s master
January 6, 2025 13:23 4m 27s
engine: cmd: when command is already defined and has the same functio…
Build & Deploy Engine #2577: Commit 2a7f131 pushed by a1batross
January 6, 2025 10:51 12m 19s master
January 6, 2025 10:51 12m 19s