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Ray traces of length 0 are currently unsupported #28

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DrChat opened this issue Mar 16, 2014 · 7 comments
Open

Ray traces of length 0 are currently unsupported #28

DrChat opened this issue Mar 16, 2014 · 7 comments

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@DrChat
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DrChat commented Mar 16, 2014

These are used by the game to determine if you're stuck inside of an object, also probably causes the skybox to not be rendered if you're inside of an object.

Will have to look at this inside of bullet's continuous convex collision class as well, as this isn't supported there either.

@DrChat DrChat added the bug label Mar 16, 2014
@DrChat DrChat changed the title Traces of length 0 are currently unsupported Ray Traces of length 0 are currently unsupported Mar 19, 2014
@DrChat DrChat changed the title Ray Traces of length 0 are currently unsupported Ray traces of length 0 are currently unsupported Mar 19, 2014
@DrChat
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DrChat commented Mar 19, 2014

Wow, I totally fixed the box traces! Woo me!

@GranPC
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GranPC commented Mar 19, 2014

i bet it was just luck

On Wed, Mar 19, 2014 at 11:55 PM, DrChat [email protected] wrote:

Wow, I totally fixed the box traces! Woo me!

Reply to this email directly or view it on GitHubhttps://github.com//issues/28#issuecomment-38117666
.

@DrChat DrChat added the bullet label May 18, 2014
@GranPC
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GranPC commented Sep 6, 2014

had an idea -- have you considered, even if just for a temp workaround, setting the trace length to epsilon if it's 0? i wouldn't be surprised if that's what havok does tbh

@DrChat
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DrChat commented Sep 6, 2014

Might be a good idea, I'll have to look into that. Main thing I'll get hooked up on though is the direction to extend the trace by epsilon, but I guess I'll figure that out.

@GranPC
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GranPC commented Sep 6, 2014

Any direction should work

On Sat, Sep 6, 2014 at 7:51 PM, DrChat [email protected] wrote:

Might be a good idea, I'll have to look into that. Main thing I'll get
hooked up on though is the direction to extend the trace by epsilon, but I
guess I'll figure that out.


Reply to this email directly or view it on GitHub
#28 (comment).

@DrChat
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DrChat commented Sep 6, 2014

Yeah but it'll make me lose sleep at night if I hard code a direction

@GranPC
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GranPC commented Sep 6, 2014

If the current state of the project doesn't make you lose sleep at night,
nothing will

On Sat, Sep 6, 2014 at 8:11 PM, DrChat [email protected] wrote:

Yeah but it'll make me lose sleep at night if I hard code a direction


Reply to this email directly or view it on GitHub
#28 (comment).

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