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public void OnShowLeaderboardClick()
{
PlayGamesPlatform.Instance.ShowLeaderboardUI("LeaderboardId");
}
where ShowMsg(...) is a simple function to show text on screen.
The problem happens after calling OnAuthenticateAndPostClick(), log shows that ReportScore's callback didn't call at all (i.e. last log message is "Authentication success"), and ShowLeaderboardUI not work till next launch of the app.
The text was updated successfully, but these errors were encountered:
The same happens to me in one Android game that i am doing, just after a successful login in Google Play, when i try to show the leaderboard or the achievements, sometimes do not show nothing and sometimes yes. Testing it more, i discovered that when this happens, if i quit the application using the home button and afterwars i recover it from the open tasks, the leaderboard/achievement window shows correctly. It is like the window could not be fully loaded.
I replaced this plugin with Prime31's plugin and every thing works fine
I'll like to use google's official plugin in my future games, but of course after resolving this problem
thanks.
Hi there,
Plugin Build: GooglePlayGamesPlugin-0.8.01
the project contains also Facebook SDK 5.0.4 and Admob SDK.
My app's UI contains two buttons:
where ShowMsg(...) is a simple function to show text on screen.
The problem happens after calling OnAuthenticateAndPostClick(), log shows that ReportScore's callback didn't call at all (i.e. last log message is "Authentication success"), and ShowLeaderboardUI not work till next launch of the app.
The text was updated successfully, but these errors were encountered: