aliases | ||
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- Concerns with arranging elements to show their order of importance, which guides the user's attention to the most important elements first.
- Key Techniques:
- Size - Larger elements draw more attention.
- Color - Brighter or contrasting colors stand out.
- Placement - Elements at the top are typically seen as more important.
- White Space - More space around an element emphasizes it.
- Tips:
- Make the main heading the largest text on the page.
- Use a bright, contrasting color for important buttons.
- Place crucial information or calls-to-action near the top of the page.
- Utilize white space to create distinct sections.
- Refers to the distribution of visual weight on a web page.
- It can be:
- Symmetrical - Evenly distributed elements
- Asymmetrical - Uneven but still visually balanced layout
- Radial - Elements arranged around a central point
- Uses differences in color, size, or shape to make elements stand out.
- It's crucial for:
- Making text readable against backgrounds
- Highlighting important elements like calls-to-action
- Creating visual interest
- Involves arranging elements to create order and organization.
- Good alignment:
- Improves readability
- Creates a clean, professional look
- Helps guide users through the content
- Groups related items together, which:
- Helps users understand relationships between elements
- Improves information processing
- Creates a more organized layout
- Involves reusing design elements throughout a website to:
- Create consistency and unity
- Reinforce branding
- Make the site easier to navigate and understand
- aka negative space.
- The empty space between and around elements of a design or page layout.
- Improves readability and comprehension.
- Creates visual hierarchy and guides the user's eye.
- Creates focus on important elements
- Gives design a clean, modern look.
- In a web application, it can be achieved using padding and margin properties.
- Creates a cohesive look and feel, making applications more intuitive and user-friendly.
- Key Areas:
- Typography - Use a consistent set of fonts and sizes.
- Color scheme - Stick to a chosen color palette.
- UI elements - Buttons, forms, and other elements should have a consistent style.
- Spacing - Use consistent padding and margins throughout.
- Information architecture (IA) is crucial for organizing and structuring content in a way that's intuitive for users.
- Key Aspects:
- Creating logical navigation hierarchies
- Designing effective menu structures
- Organizing content into categories and subcategories
- Developing clear labeling systems
<!-- Example: Navigation -->
<nav>
<ul>
<li><a href="#home">Home</a></li>
<li>
<a href="#products">Products</a>
<ul>
<li><a href="#category1">Category 1</a></li>
<li><a href="#category2">Category 2</a></li>
</ul>
</li>
<li><a href="#about">About</a></li>
<li><a href="#contact">Contact</a></li>
</ul>
</nav>
- Focuses on creating engaging interfaces with meaningful and intuitive interactions.
- Key Principles:
- Providing clear feedback for user actions
- Designing intuitive gestures and controls
- Creating smooth transitions and animations
- Ensuring consistency in interactive elements
.button {
transition: background-color 0.3s ease;
}
.button:hover {
background-color: #0056b3;
}
.button:active {
transform: scale(0.98);
}
- Affordances are the possible actions users can take with an object.
- Signifiers are the visual cues that indicate these possibilities.
- Tips:
- Use familiar UI elements that suggest their functionality.
- Implement hover effects to indicate interactivity.
- Utilize skeuomorphic design elements when appropriate.
- Understanding how users move through your application to complete tasks is essential.
- This involves:
- Mapping out common user journeys
- Identifying and eliminating pain points in the flow
- Optimizing steps required to complete tasks
- Conducting task analysis to understand user goals and behaviors
- Impacts readability and user experience.
- Types
- Serif - Fonts with small lines at the ends of characters (e.g., Times New Roman)
- Sans-serif - Fonts without these lines (e.g., Arial)
- Display - Decorative fonts for headlines
- Monospace - Each character occupies the same width (often used for code)
- Font Pairing
- Combine fonts that complement each other.
- A common approach is to use:
- Sans-serif for headings
- Serif for body text
- The 60-30-10 Rule creates a balanced and visually appealing color scheme.
- It suggests using colors in the following proportion:
- 60% dominant color (usually a neutral or less intense color)
- 30% secondary color
- 10% accent color
/* Example */
body {
background-color: #f0f0f0; /* Light gray - 60% */
}
header, footer {
background-color: #3498db; /* Blue - 30% */
}
.cta-button {
background-color: #e74c3c; /* Red - 10% */
}
- Subtle animations can greatly enhance UX by providing feedback and guiding attention.
- Microinteractions are small, subtle animations or feedback mechanisms that can greatly enhance the user experience.
- It's important to:
- Use animation purposefully
- Keep animations short and smooth
- Ensure animations don't interfere with usability
- Examples:
- Hover effects on interactive elements
- Transitions for smoother state changes
- Loading animations to indicate process status
- Form validation feedback
- Subtle animations for state changes
@keyframes pulse {
0% { transform: scale(1); }
50% { transform: scale(1.05); }
100% { transform: scale(1); }
}
.notification-icon {
animation: pulse 2s infinite;
}
[!cite]- Accessibility ![[Accessibility]]
- Key Considerations:
- Color contrast
- Font size and readability
- Keyboard navigation
[!cite]- Responsive Design ![[Responsive Web Design]]
- Explain how humans perceive and organize visual information.
- Key Principles:
- Proximity - Elements close to each other are perceived as related.
- Similarity - Similar elements are perceived as part of the same group.
- Group related items together in an interface.
- Use similar styles for elements that serve similar functions.
- Closure - The mind tends to see complete figures even if they're incomplete.
- Continuity - The eye follows smooth paths rather than abrupt changes in direction.
- Suggests that our working memory has a limited capacity for processing information.
- Tips:
- Break complex tasks into smaller, manageable steps.
- e.g. Multi-step forms
- Use progressive disclosure to reveal information gradually.
- Implement familiar design patterns to reduce cognitive load.
- Break complex tasks into smaller, manageable steps.
- States that the time it takes to make a decision increases with the number and complexity of choices.
- Tips:
- Limit the number of options presented to users.
- Use categorization to organize large sets of options.
- Implement search and filter functionality for extensive lists.
Remember that good UX design is often invisible - it should enhance the user experience without drawing attention to itself.
- Design Principles
- UI
- Contrast
- Typography
- Visual Hierarchy
- Scale
- Alignment
- Whitespace
- Color Theory
- Patterns
- Design Patterns
- UI patterns: design solutions to common problems
- Breadcrumbs.
- Cards.
- Deferred/Lazy registration.
- Infinite scroll.
- Modal dialogs.
- Progressive disclosure.
- Progress indication on forms/registration/setup.
- Shopping cart.
- UX
- Information Architecture
- Usability
- Design Systems
- https://blog.logrocket.com/ux-design/best-design-systems/
- https://www.youtube.com/playlist?list=PLXDU_eVOJTx6vqOWJSWH87Zb5-riiG63A
- https://www.componentdriven.org/
- Examples
- Design Tokens
- Storybook
- Constraints-based Design
- State Machines for UI
-
Laws of UX (Jon Yablonski) ⭐
-
Refactoring UI (Adam Wathan) ⭐
-
100 Things Every Designer Needs to Know About People (Susan M. Weinschenk)
-
Atomic Design (Brad Frost)
-
Design for Developers (Adrian Twarog)
-
Design That Scales (Dan Mall)
-
Form Design Patterns (Adam Silver)
-
Inclusive Components (Heydon Pickering)
-
Information Architecture for the World Wide Web (Peter Morville)
-
Laying the Foundations (Andrew Couldwell)
-
Rocket Surgery Made Easy (Steve Krug)
-
The Elements of User Experience (Jesse James Garrett)
-
The User Experience Team of One (Leah Buley)
-
Universal Principles of Design (William Lidwell)
-
Design Systems (Alla Kholmatova)
-
White Hat UX (Trine Falbe)
-
Don’t Make Me Think (Steve Krug) ✅
-
UX for Beginners (Joel Marsh) 📚
-
Refactoring UI (Adam Wathan) ⭐