This is the Ruby D-Bus tutorial. It aims to show you the features of Ruby D-Bus and as you read through the tutorial also how to use them.
© Arnaud Cornet and Paul van Tilburg; this tutorial is part of free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software Foundation.
This is a tutorial for Ruby D-Bus, a library to access D-Bus facilities of your system.
D-Bus is an RPC(Remote Procedure Call) protocol. A common setup can have multiple D-Bus daemons running that route procedure calls and signals in the form of messages. Each of these daemons supports a bus. A bus that is often used by modern desktop environments, and is available per session, is called the session bus. Another bus that can be available, but in a system-wide manner, is called the system bus. It is used for example by the Hardware Abstraction Layer daemon. Note that theoretically the D-Bus RPC protocol can be used without a system or session bus. I never came across any actual use of this though.
At the desktop level, D-Bus allows some components to interact. Typically if you are writing an application or a personal script that wants to interact with your web browser, your music player, or that simply wants to pop-up a desktop notification, D-Bus comes into play.
At the system level, the Hardware Abstraction Layer is a privileged daemon that notifies other software of hardware activities. Typically, if you want to be notified if a CD-ROM has been loaded in, of if you want to explore hardware, the system daemon comes into play.
The D-Bus RPC system is as we will see object oriented.
Buses provide access to services provided in turn by running or ready to run processes. Let me introduce some D-Bus terminology before we discuss the API of Ruby D-Bus.
A D-Bus client is a process that connects to a D-Bus. They issue method calls and register to the bus for signals and events.
A connected client can export some of its objects and let other clients
call some of its methods. Such clients typically register a special name
like org.freedesktop.Notifications
, the service name.
There is slightly different type of service. They are provided by processes that can be launched by a D-Bus daemon on demand. Once they are started by D-Bus they register a service name and behave like another client.
Note that the buses themselves provide the org.freedesktop.DBus
service,
and provide some features through it.
An object path is the D-Bus way to specify an object instance address. A
service can provide different object instances to the outside world, so
that external processes can call methods on each of them. An object path
is an address of an instance in a very similar way that the path is an
address of a file on a file system. For example:
/org/freedesktop/Notification
is an object path of an object provided by
the org.freedesktop.Notification
service
Beware: service names and object paths can, but do not have to be related! You'll probably encounter a lot of cases though, where the object path is a slashed version of the dotted service name.
Classically in an object model, classes can implement interfaces. That is, some method definitions grouped in an interface. This is exactly what a D-Bus interface is as well. In D-Bus interfaces have names. These names must be specified on method calls.
The org.freedesktop.Notification
service provides an object instance
called /org/freedesktop/Notification
. This instance object implements an
interface called org.freedesktop.Notifications
. It also provides two
special D-Bus specific interfaces: org.freedesktop.DBus.Introspect
and
org.freedesktop.DBus.Properties
. Again, object paths, service names,
and interface names can be related but do not have to be.
Basically the org.freedesktop.DBus.Introspect
has an Introspect
method,
that returns XML data describing the /org/freedesktop/Notification
object
interfaces. This is used heavily internally by Ruby D-Bus.
A method is, well, a method in the classical meaning. It's a function that is called in the context of an object instance. Methods have typed parameters and return typed return values.
Signals are simplified method calls that do not have a return value. They do have typed parameters though.
Method calls, method returns, signals, errors: all are encoded as D-Bus messages sent over a bus. They are made of a packet header with source and destination address, a type (method call, method reply, signal) and the body containing the parameters (for signals and method calls) or the return values (for a method return message).
Because D-Bus is typed and dynamic, each message comes with a signature that describes the types of the data that is contained within the message. The signature is a string with an extremely basic language that only describes a data type. You will need to have some knowledge of what a signature looks like if you are setting up a service. If you are just programming a D-Bus client, you can live without knowing about them.
This chapter discusses basic client usage and has the following topics:
If you want to use the library, you have to make Ruby load it by issuing:
require 'dbus'
That's all! Now we can move on to really using it...
On a typical system, two buses are running, the system bus and the session bus. The system bus can be accessed by:
bus = DBus::SystemBus.instance
Probably you already have guessed how to access the session bus. This can be done by:
bus = DBus::SessionBus.instance
Let me continue this example using the session bus. Let's say that I want
to access an object of some client on the session bus. This particular
D-Bus client provides a service called org.gnome.Rhythmbox
. Let me
access this service:
rb_service = bus.service("org.gnome.Rhythmbox")
In this example I access the org.gnome.Rhythmbox
service, which is
provided by the application
Rhythmbox.
OK, I have a service handle now, and I know that it exports the object
"/org/gnome/Rhythmbox/Player". I will trivially access this remote object
using:
rb_player = rb_service.object("/org/gnome/Rhythmbox/Player")
Well, that was easy. Let's say that I know that this particular object is
introspectable. In real life most of them are. The rb_object
object we
have here is just a handle of a remote object, in general they are called
proxy objects, because they are the local handle of a remote object. It
would be nice to be able to make it have methods, and that its methods send
a D-Bus call to remotely execute the actual method in another process.
Well, instating these methods for a introspectable object is trivial:
rb_player.introspect
And there you go. Note that not all services or objects can be introspected, therefore you have to do this manually! Let me remind you that objects in D-Bus have interfaces and interfaces have methods. Let's now access these methods:
rb_player_iface = rb_player["org.gnome.Rhythmbox.Player"]
puts rb_player_iface.getPlayingUri
As you can see, when you want to call a method on an instance object, you have to get the correct interface. It is a bit tedious, so we have the following shortcut that does the same thing as before:
rb_player.default_iface = "org.gnome.Rhythmbox.Player"
puts rb_player.getPlayingUri
The default_iface=
call specifies the default interface that should be
used when non existing methods are called directly on a proxy object, and
not on one of its interfaces.
Note that the bus itself has a corresponding introspectable object. You can
access it with bus.proxy
method. For example, you can retrieve an array of
exported service names of a bus like this:
bus.proxy.ListNames[0]
Some D-Bus objects provide access to properties. They are accessed by treating a proxy interface as a hash:
nm_iface = network_manager_object["org.freedesktop.NetworkManager"]
enabled = nm_iface["WirelessEnabled"]
puts "Wireless is " + (enabled ? "enabled":"disabled")
puts "Toggling wireless"
nm_iface["WirelessEnabled"] = ! enabled
D-Bus is asynchronous. This means that you do not have to wait for a reply when you send a message. When you call a remote method that takes a lot of time to process remotely, you don't want your application to hang, right? Well the asychronousness exists for this reason. What if you dont' want to wait for the return value of a method, but still you want to take some action when you receive it?
There is a classical method to program this event-driven mechanism. You do some computation, perform some method call, and at the same time you setup a callback that will be triggered once you receive a reply. Then you run a main loop that is responsible to call the callbacks properly. Here is how you do it:
rb_player.getPlayingUri do |resp|
puts "The playing URI is #{resp}"
end
puts "See, I'm not waiting!"
loop = DBus::Main.new
loop << bus
loop.run
This code will print the following:
See, I'm not waiting!
The playing URI is file:///music/papapingoin.mp3
Signals are calls from the remote object to your program. As a client, you set yourself up to receive a signal and handle it with a callback. Then running the main loop triggers the callback. You can register a callback handler as allows:
rb_player.on_signal("elapsedChanged") do |u|
puts u
end
There are various ways to inspect a remote service. You can simply call
Introspect()
and read the XML output. However, in this tutorial I assume
that you want to do it using the Ruby D-Bus API.
Notice that you can introspect a service, and not only objects:
rb_service = bus.service("org.gnome.Rhythmbox")
rb_service.introspect
p rb_service.root
This dumps a tree-like structure that represents multiple object paths. In this particular case the output is:
</: {org => {gnome => {Rhythmbox => {Player => ..fdbe625de {},Shell => ..fdbe6852e {},PlaylistManager => ..fdbe4e340 {}}>
Read this left to right: the root node is "/", it has one child node "org", "org" has one child node "gnome", and "gnome" has one child node "Rhythmbox". Rhythmbox has Tree child nodes "Player", "Shell" and "PlaylistManager". These three last child nodes have a weird digit that means it has an object instance. Such object instances are already introspected.
If the prose wasn't clear, maybe the following ASCII art will help you:
/
org
gnome
Rhythmbox
Shell (with object)
Player (with object)
PlaylistManager (with object)
You can have an object on any node, i.e. it is not limited to leaves. You can access a specific node like this:
rb_player = rb_service.root["org"]["gnome"]["Rhythmbox"]["Player"]
rb_player = rb_service.object("/org/gnome/Rhythmbox/Player")
The difference between the two is that for the first one, rb_service
needs to have been introspected. Also the obtained rb_player
is already
introspected whereas the second rb_player
isn't yet.
D-Bus calls can reply with an error instead of a return value. An error is translated to a Ruby exception.
begin
network_manager.sleep
rescue DBus::Error => e
puts e unless e.name == "org.freedesktop.NetworkManager.AlreadyAsleepOrAwake"
end
This chapter deals with the opposite side of the basic client usage, namely the creation of a D-Bus service.
Now that you know how to perform D-Bus calls, and how to wait for and handle signals, you might want to learn how to publish some object and interface to provide them to the D-Bus world. Here is how you do that.
As you should already know, D-Bus clients that provide some object to be called remotely are services. Here is how to allocate a name on a bus:
bus = DBus.session_bus
service = bus.request_service("org.ruby.service")
Now this client is know to the outside world as org.ruby.service
.
Note that this is a request and it can be denied! When it
is denied, an exception (DBus::NameRequestError
) is thrown.
Now, let's define a class that we want to export:
class Test < DBus::Object
# Create an interface.
dbus_interface "org.ruby.SampleInterface" do
# Create a hello method in that interface.
dbus_method :hello, "in name:s, in name2:s" do |name, name2|
puts "hello(#{name}, #{name2})"
end
end
end
As you can see, we define a Test
class in which we define a
org.ruby.SampleInterface
interface. In this interface, we define a
method. The given code block is the method's implementation. This will be
executed when remote programs performs a D-Bus call. Now the annoying part:
the actual method definition. As you can guess the call
dbus_method :hello, "in name:s, in name2:s" do ...
creates a hello
method that takes two parameters both of type string.
The :s means "of type string". Let's have a look at some other common
parameter types:
- u means unsigned integer
- i means integer
- y means byte
- (ui) means a structure having a unsigned integer and a signed one.
- a means array, so that "ai" means array of integers
- as means array of string
- a(is) means array of structures, each having an integer and a string.
For a full description of the available D-Bus types, please refer to the D-Bus specification.
Now that the class has been defined, we can instantiate an object and export it as follows:
exported_obj = Test.new("/org/ruby/MyInstance")
service.export(exported_obj)
This piece of code above instantiates a Test
object with a D-Bus object
path. This object is reachable from the outside world after
service.export(exported_obj)
is called.
We also need a loop which will read and process the calls coming over the bus:
loop = DBus::Main.new
loop << bus
loop.run
Now, let's consider another program that will access our newly created service:
ruby_service = bus.service("org.ruby.service")
obj = ruby_service.object("/org/ruby/MyInstance")
obj.introspect
obj.default_iface = "org.ruby.SampleInterface"
obj.hello("giligiligiligili", "haaaaaaa")
As you can see, the object we defined earlier is automatically introspectable. See also "Basic Client Usage".
Let's add some example method so you can see how to return a value to the caller and let's also define another example interface that has a signal.
class Test2 < DBus::Object
# Create an interface
dbus_interface "org.ruby.SampleInterface" do
# Create a hello method in the interface:
dbus_method :hello, "in name:s, in name2:s" do |name, name2|
puts "hello(#{name}, #{name2})"
end
# Define a signal in the interface:
dbus_signal :SomethingJustHappened, "toto:s, tutu:u"
end
dbus_interface "org.ruby.AnotherInterface" do
dbus_method :ThatsALongMethodNameIThink, "in name:s, out ret:s" do |name|
["So your name is #{name}"]
end
end
end
Triggering the signal is a easy as calling a method, but then this time on a local (exported) object and not on a remote/proxy object:
exported_obj.SomethingJustHappened("blah", 1)
Note that the ThatsALongMethodNameIThink
method is returning a single
value to the caller. Notice that you always have to return an array. If
you want to return multiple values, just have an array with multiple
values.
To reply to a dbus_method with a D-Bus error, raise a DBus::Error
,
as constructed by the error
convenience function:
raise DBus.error("org.example.Error.SeatOccupied"), "Seat #{seat} is occupied"
If the error name is not specified, the generic
org.freedesktop.DBus.Error.Failed
is used.
raise DBus.error, "Seat #{seat} is occupied"
raise DBus.error