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Copy pathOrder - Kharadron Overlords - Data.cat
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Order - Kharadron Overlords - Data.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="3981-271d-5871-845b" name="Order - Kharadron Overlords - Data" revision="1" battleScribeVersion="2.03" authorName="https://gitter.im/BSData/warhammer-age-of-sigmar" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="true" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="18" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="e23c-3deb-pubN65537" name="Order Battletome: Kharadron Overlords"/>
<publication id="e23c-3deb-pubN66862" name="Order Official FAQs and errata, Version 1.4"/>
<publication id="e23c-3deb-pubN72781" name="Battletome: Stormcast Eternals '17"/>
</publications>
<profileTypes>
<profileType id="28a5-8f4d-66de-50bf" name="The Kharadron Code">
<characteristicTypes>
<characteristicType id="77cd-1eb0-f6eb-ab02" name="Effect"/>
</characteristicTypes>
</profileType>
</profileTypes>
<categoryEntries>
<categoryEntry id="b333-6574-f906-f46f" name="AETHER-KHEMIST" hidden="false"/>
<categoryEntry id="24bc-680f-3625-03e9" name="AETHERIC NAVIGATOR" hidden="false"/>
<categoryEntry id="e6f3-dc2f-7346-2973" name="ARKANAUT ADMIRAL" hidden="false"/>
<categoryEntry id="df39-9597-407d-5aa7" name="ARKANAUT COMPANY" hidden="false"/>
<categoryEntry id="1b4b-b583-dbea-2b17" name="ARKANAUT FRIGATE" hidden="false"/>
<categoryEntry id="5cdc-29a9-bfa7-c7c0" name="ARKANAUT IRONCLAD" hidden="false"/>
<categoryEntry id="945b-2f5e-58f0-75e2" name="DUARDIN" hidden="false"/>
<categoryEntry id="456d-7017-4f43-6a76" name="ENDRINMASTER" hidden="false"/>
<categoryEntry id="d529-dab0-31ad-8178" name="ENDRINRIGGERS" hidden="false"/>
<categoryEntry id="c1ae-4be7-121f-de8d" name="GRUNDSTOK GUNHAULER" hidden="false"/>
<categoryEntry id="6315-c897-9ed5-62c2" name="GRUNDSTOK THUNDERERS" hidden="false"/>
<categoryEntry id="64d6-9d21-4025-fb64" name="BROKK GRUNGSSON" hidden="false"/>
<categoryEntry id="d9cc-d9d1-4f5c-bd28" name="SKYFARERS" hidden="false"/>
<categoryEntry id="5528-5663-ecec-7274" name="SKYVESSEL" hidden="false"/>
<categoryEntry id="fb50-53e4-6181-5102" name="SKYWARDENS" hidden="false"/>
<categoryEntry id="a92c-7f5c-f4b1-c5a5" name="KNIGHT-VENATOR" hidden="false"/>
<categoryEntry id="3e42-aa53-94bc-8757" name="PROSECUTORS" hidden="false"/>
<categoryEntry id="7c69-4225-cf08-7991" name="CELESTIAL" hidden="false"/>
<categoryEntry id="2308-7db2-829e-94b3" name="HUMAN" hidden="false"/>
<categoryEntry id="c8c1-13d2-d41c-3b40" name="ANGELOS" hidden="false"/>
<categoryEntry id="a3b2-e489-f033-af18" name="Great Endrinwork" hidden="false">
<modifiers>
<modifier type="increment" field="af48-9de7-eb8f-67f1" value="1">
<repeats>
<repeat field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="be17-6bbd-b857-3f43" repeats="1" roundUp="false"/>
</repeats>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="af48-9de7-eb8f-67f1" type="max"/>
</constraints>
</categoryEntry>
<categoryEntry id="3aa2-d06a-216a-8cef" name="BJORGEN THUNDRIK" hidden="false"/>
<categoryEntry id="f833-5751-c9cf-ee23" name="THUNDRIK'S PROFITEERS" hidden="false"/>
</categoryEntries>
<sharedSelectionEntries>
<selectionEntry id="129e-f84a-5017-ca90" name="Aether-Khemist" publicationId="e23c-3deb-pubN65537" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="2e83-3b67-430d-36db" name="Aether-Khemist" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">5</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="5aaf-2f48-3638-aaec" name="Atmospheric Isolation" publicationId="e23c-3deb-pubN66862" page="2" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">An Aether-Khemist can use their Anatomiser at the beginning of the combat phase to create a vacuum around themselves, suffocating their foes. Subtract 1 from the Attacks characteristic of enemy melee weapons, to a minimum of 1, while the model using them is within 3" of any Aether-Khemists.</characteristic>
</characteristics>
</profile>
<profile id="3d1a-6f39-b1ae-6ec8" name="Aetheric Augmentation" publicationId="e23c-3deb-pubN66862" page="2" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In your hero phase, you can say that an Aether-Khemist is using their Atmospheric Anatomiser to augment the weapons of nearby Arkanauts. If you do so, pick a friendly SKYFARERS unit within 10" of the AetherKhemist, and then pick a single type of weapon carried by models in that unit. Until your next hero phase, add 1 to the Attacks characteristic of that type of weapon when it is used by any models in that unit. A weapon cannot be augmented more than once per hero phase.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="6ea5-d34e-5118-29e7" name="New CategoryLink" hidden="false" targetId="b333-6574-f906-f46f" primary="false"/>
<categoryLink id="f7ae-5e9d-cbd9-0129" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="3adf-e9b7-e02c-e651" name="New CategoryLink" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="495e-abaf-1a17-6a92" name="New CategoryLink" hidden="false" targetId="d9cc-d9d1-4f5c-bd28" primary="false"/>
<categoryLink id="9c99-7eeb-52be-0a28" name="New CategoryLink" hidden="false" targetId="2654-58fb-a46f-b28d" primary="false"/>
<categoryLink id="6fc7-fec7-c99a-6e20" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="cae7-050e-a81e-c232" name="Heavy Instruments" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="048d-6e7f-c7cd-8e08" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d6bb-ca09-33c1-f04b" type="min"/>
</constraints>
<profiles>
<profile id="f155-f745-8bea-61e9" name="Heavy Instruments" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="ba00-2f3f-a2c2-5ebd" name="Noxious Aether" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1c33-8e4e-3246-58e7" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e498-a867-6ec7-190e" type="min"/>
</constraints>
<profiles>
<profile id="bb3b-b367-cdf4-ed8b" name="Noxious Aether" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">10"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3D6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="4c10-b857-3409-5479" name="General" hidden="false" collective="false" import="true" targetId="b341-0885-3f1c-7d8a" type="selectionEntry"/>
<entryLink id="c9dc-c1c7-4c3c-9360" name="Artefacts of Power" hidden="false" collective="false" import="true" targetId="8fdb-e603-9c1c-fd57" type="selectionEntryGroup"/>
<entryLink id="55e9-8a04-963a-ae64" name="Command Traits" hidden="false" collective="false" import="true" targetId="b698-a92e-00ae-4631" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="140.0"/>
</costs>
</selectionEntry>
<selectionEntry id="b341-0885-3f1c-7d8a" name="General" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="b78c-c342-c8aa-aa45" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="62e4-370f-3318-cdbd" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="78f3-8a59-699a-61e8" type="instanceOf"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="6577-dc9b-1ef5-9efc" type="max"/>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="ddc9-7483-703e-9bdb" type="max"/>
</constraints>
<categoryLinks>
<categoryLink id="d6c2-1bc6-1933-ca81" name="New CategoryLink" hidden="false" targetId="b745-17c4-8fbf-8b04" primary="false"/>
</categoryLinks>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="6d4e-5472-bcd5-7c43" name="Drillbill" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="ded6-bd3e-9182-0b22" type="max"/>
</constraints>
<profiles>
<profile id="a5a6-85ff-d88d-0c7f" name="Drillbill" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A unit of Grundstok Thunderers can be accompanied by an aethermatic bird known as a Drillbill, which perches upon the shoulder of one of the duardin. When the unit is threatened, the Drillbill whirrs to life, pecking at the enemy’s vulnerable spots. If any enemy unit ends its charge within 1" of a unit with a Drillbill, roll a dice. On a 2 or more the unit suffers a mortal wound.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="f582-e01a-6a41-47da" name="Honour Bearer" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="1b3e-6041-088a-badc" type="max"/>
</constraints>
<profiles>
<profile id="4b0f-9d93-2de0-b525" name="Honour Bearer" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Models in this unit can be Honour Bearers. You can re-roll battleshock tests for a unit of Grundstok Thunderers that includes any Honour Bearers.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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<selectionEntry id="68fb-1a1e-6c58-b1f5" name="Aetheric Navigator" hidden="false" collective="false" import="true" type="unit">
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<profile id="c9a1-bd1d-0517-80bb" name="Aetheric Navigator" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">5</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">3+</characteristic>
</characteristics>
</profile>
<profile id="191c-9392-271f-ff17" name="Aethersight" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">An Aetheric Navigator can attempt to unbind a spell in each enemy hero phase as if they were a wizard.</characteristic>
</characteristics>
</profile>
<profile id="13b3-1cf2-4e73-9a55" name="Aetherstorm" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In your hero phase, an Aetheric Navigator can attempt to manipulate the aether to cause a storm. If they do so, roll a dice. On a 3 or more they are successful – until your next hero phase, enemy units that can fly must halve their Move characteristic if they begin their movement phase within 18" of the Aetheric Navigator.</characteristic>
</characteristics>
</profile>
<profile id="e76a-dc9b-9ebb-b510" name="Read the Winds" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If an Aetheric Navigator does not move in the movement phase, you can re-roll the dice for all visible friendly SKYVESSELS when they run or charge. You cannot use this ability in a turn in which an Aetheric Navigator has attempted to cause an aetherstorm. An Aetheric Navigator can use this ability even when embarked, but if they do so it only affects the SKYVESSEL they are embarked upon.</characteristic>
</characteristics>
</profile>
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<categoryLink id="d054-e663-1833-6d5d" name="New CategoryLink" hidden="false" targetId="2654-58fb-a46f-b28d" primary="false"/>
<categoryLink id="239a-7c04-37bb-59e9" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
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<selectionEntry id="de07-5113-d273-1d3e" name="Ranging Pistol" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a49d-1881-aaa6-59c6" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b19c-c6c7-a0af-aca5" type="min"/>
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<profiles>
<profile id="14b4-f77a-fbbc-dbc9" name="Ranging Pistol" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
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<selectionEntry id="c615-9079-1cba-0ff8" name="Zephyrscope" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="079d-b0e5-7b61-b342" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c4ae-1a26-31de-db07" type="min"/>
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<profiles>
<profile id="dee4-4289-0e58-f890" name="Zephyrscope" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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<entryLinks>
<entryLink id="d9cb-92d3-5ae3-53d7" name="General" hidden="false" collective="false" import="true" targetId="b341-0885-3f1c-7d8a" type="selectionEntry"/>
<entryLink id="82c9-f6fe-0ded-947d" name="Artefacts of Power" hidden="false" collective="false" import="true" targetId="8fdb-e603-9c1c-fd57" type="selectionEntryGroup"/>
<entryLink id="7f64-9157-4a56-762e" name="Command Traits" hidden="false" collective="false" import="true" targetId="b698-a92e-00ae-4631" type="selectionEntryGroup"/>
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<costs>
<cost name="pts" typeId="points" value="80.0"/>
</costs>
</selectionEntry>
<selectionEntry id="44ad-2801-441f-6b44" name="Arkanaut Admiral" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="70d5-4a18-40c2-2c83" name="Arkanaut Admiral" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">6</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">8</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">3+</characteristic>
</characteristics>
</profile>
<profile id="26b2-c720-9078-bd68" name="Invoke the Code" hidden="false" typeId="f71f-b0a4-730e-ced3" typeName="Command Abilities">
<characteristics>
<characteristic name="Command Ability Details" typeId="1b71-4c83-4e8c-093f">If an Arkanaut Admiral uses this ability, they invoke one of the central tenets of the Code. Choose one of the following tenets – the effect lasts until your next hero phase. Lead By Example: Friendly KHARADRON OVERLORDS units within 12" of the Admiral in the battleshock phase do not have to take battleshock tests. Look Out For The Boss: If there is a friendly SKYFARERS unit within 1" when the Admiral suffers a wound or mortal wound, you can roll a dice. On a 5 or 6, that unit suffers a mortal wound instead. Talk Softly, Carry A Big Hammer: Re-roll failed hit and wound rolls for the Admiral in the combat phase.</characteristic>
</characteristics>
</profile>
<profile id="5be7-b889-80fa-b084" name="First to the Fray" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If an Arkanaut Admiral ends a charge move within ½" of an enemy unit, you can add 1 to charge rolls for friendly KHARADRON OVERLORDS units within 18" until the end of the phase.</characteristic>
</characteristics>
</profile>
<profile id="9dbb-f5be-9761-26d6" name="If You Want A Job Done…" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll hit and wound rolls of 1 for an Arkanaut Admiral if the target is a HERO or MONSTER.</characteristic>
</characteristics>
</profile>
<profile id="1b25-8639-3f13-473e" name="Master of the Skies" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If an Arkanaut Admiral is embarked on a SKYVESSEL, that vessel can run and shoot in the same turn.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="de1a-3d9f-17ac-c8b9" name="New CategoryLink" hidden="false" targetId="e6f3-dc2f-7346-2973" primary="false"/>
<categoryLink id="cf93-24f8-be45-c8a4" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="ac91-18a0-c5bc-9928" name="New CategoryLink" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="bdb1-720a-451f-176a" name="New CategoryLink" hidden="false" targetId="d9cc-d9d1-4f5c-bd28" primary="false"/>
<categoryLink id="b0e1-77b5-5f65-0513" name="New CategoryLink" hidden="false" targetId="2654-58fb-a46f-b28d" primary="false"/>
<categoryLink id="29b2-17fa-7f12-5bcd" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
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<selectionEntries>
<selectionEntry id="06bc-bd64-8f1e-18c0" name="Skalfhammer" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d30d-7a9f-ba41-4fc6" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="fc4d-c9ff-b847-6c88" type="min"/>
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<profiles>
<profile id="200f-ab15-5d88-217f" name="Skalfhammer" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">2+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">2</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="2166-041e-1327-220b" name="Volley Pistol" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f2f4-0651-a141-73e7" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="62d1-9773-54dc-5901" type="min"/>
</constraints>
<profiles>
<profile id="de41-bd37-8e99-b680" name="Volley Pistol" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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<entryLinks>
<entryLink id="82fc-0228-67ae-dae5" name="General" hidden="false" collective="false" import="true" targetId="b341-0885-3f1c-7d8a" type="selectionEntry"/>
<entryLink id="41dd-f576-6e4d-1a95" name="Artefacts of Power" hidden="false" collective="false" import="true" targetId="8fdb-e603-9c1c-fd57" type="selectionEntryGroup"/>
<entryLink id="f16e-5ca1-1dd3-2497" name="Command Traits" hidden="false" collective="false" import="true" targetId="b698-a92e-00ae-4631" type="selectionEntryGroup"/>
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<costs>
<cost name="pts" typeId="points" value="120.0"/>
</costs>
</selectionEntry>
<selectionEntry id="7d60-6000-c3d0-0a22" name="Arkanaut Company" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="c30c-2c71-2392-bb49" name="Arkanaut Company" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">6</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="682c-91c4-0500-2e9a" name="Glory-seekers" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 1 to the hit rolls for any model in this unit if the target for all of its attacks in that phase is a HERO or MONSTER.</characteristic>
</characteristics>
</profile>
<profile id="fb50-090a-57d2-f197" name="Company Captain" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">The leader of this unit is the Company Captain. A Company Captain has a modified Privateer Pistol – either a Volley Pistol, which makes 3 Attacks rather than 2, or an Aetherflare Pistol, which has a To Wound characteristic of 3+ rather than 4+. A Company Captain makes 2 Attacks rather than 1 with their Arkanaut Cutter.</characteristic>
</characteristics>
</profile>
<profile id="c725-a74f-7c5e-0f03" name="Arkanaut Cutter (Company Captain)" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="c15d-c211-1200-abff" name="New CategoryLink" hidden="false" targetId="df39-9597-407d-5aa7" primary="false"/>
<categoryLink id="44d0-6214-ca50-3140" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="9129-fa61-be43-f129" name="New CategoryLink" hidden="false" targetId="d9cc-d9d1-4f5c-bd28" primary="false"/>
<categoryLink id="55be-c8ab-da52-b9a1" name="New CategoryLink" hidden="false" targetId="2654-58fb-a46f-b28d" primary="false"/>
<categoryLink id="f466-75d4-89ab-4a71" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="9a6d-82f3-49dc-e1c8" name="10 Arkanaut Company" hidden="false" collective="false" import="true" type="model">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="87bf-5dc4-0cbd-a44c" type="min"/>
<constraint field="selections" scope="parent" value="4.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="48e2-f145-c62f-5167" type="max"/>
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<costs>
<cost name="pts" typeId="points" value="120.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup id="177d-058a-e5aa-aa51" name="Weapon Options" hidden="false" collective="false" import="true">
<modifiers>
<modifier type="increment" field="0aab-3599-caa3-cf5b" value="10">
<repeats>
<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
</repeats>
</modifier>
<modifier type="increment" field="fa21-2c7b-06d6-1ed9" value="10.0">
<repeats>
<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
</repeats>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="0aab-3599-caa3-cf5b" type="max"/>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="fa21-2c7b-06d6-1ed9" type="min"/>
</constraints>
<selectionEntries>
<selectionEntry id="4645-e002-1a18-4aa2" name="Privateer Pistol and Arkanaut Cutter" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="d744-014f-4240-0623" name="Arkanaut Cutter" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
<profile id="223c-e2e6-1661-e317" name="Privateer Pistol" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup id="8a1d-0495-762e-f361" name="Special Weapons" hidden="false" collective="false" import="true">
<modifiers>
<modifier type="increment" field="41cf-63c0-6104-58c2" value="3">
<repeats>
<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
</repeats>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="41cf-63c0-6104-58c2" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="5d70-ea92-f152-cf9d" name="Light Skyhook" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="increment" field="042e-feaf-ce65-6a58" value="3">
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<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
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</modifier>
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<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="042e-feaf-ce65-6a58" type="max"/>
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<profile id="9682-14be-160a-c874" name="Light Skyhook" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">24"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D3</characteristic>
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</profile>
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<infoLinks>
<infoLink id="2d4b-162e-3e73-0b89" name="Gun Butt" hidden="false" targetId="9ab2-ca69-300e-2e2b" type="profile"/>
</infoLinks>
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<cost name="pts" typeId="points" value="0.0"/>
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<selectionEntry id="0e5c-27de-5cb8-6d53" name="Aethermatic Volley Gun" hidden="false" collective="false" import="true" type="upgrade">
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<modifier type="increment" field="cea0-925a-22d2-a702" value="3">
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<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
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</modifier>
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<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="cea0-925a-22d2-a702" type="max"/>
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<profile id="5136-d0c9-1bb3-312f" name="Aethermatic Volley Gun" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">18"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<infoLinks>
<infoLink id="5f5a-760e-2773-a1f5" name="Gun Butt" hidden="false" targetId="9ab2-ca69-300e-2e2b" type="profile"/>
</infoLinks>
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<cost name="pts" typeId="points" value="0.0"/>
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<selectionEntry id="8cd5-c48f-ccf5-ae6d" name="Skypike" hidden="false" collective="false" import="true" type="upgrade">
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<modifier type="increment" field="a7c4-d104-6a4b-270c" value="3">
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<repeat field="selections" scope="7d60-6000-c3d0-0a22" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="9a6d-82f3-49dc-e1c8" repeats="1" roundUp="false"/>
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<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="a7c4-d104-6a4b-270c" type="max"/>
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<profile id="141d-8e09-9aee-5c11" name="Skypike" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">2"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D3</characteristic>
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</profile>
</profiles>
<infoLinks>
<infoLink id="cfc6-b231-124e-7646" name="Gun Butt" hidden="false" targetId="9ab2-ca69-300e-2e2b" type="profile"/>
</infoLinks>
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<cost name="pts" typeId="points" value="0.0"/>
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</selectionEntryGroup>
<selectionEntryGroup id="1257-4fa4-2691-7c7a" name="Weapon Options (Company Captain)" hidden="false" collective="false" import="true">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="8ec2-2114-5c7e-c989" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="50e3-df50-37c5-06ba" type="min"/>
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<selectionEntry id="3d99-3070-6884-dbcb" name="Aetherflare Pistol" hidden="false" collective="false" import="true" type="upgrade">
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<profile id="fcb2-213e-4950-9718" name="Aetherflare Pistol" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="eaf3-4691-17ef-f187" name="Volley Pistol" hidden="false" collective="false" import="true" type="upgrade">
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<profile id="648e-d803-8083-c507" name="Volley Pistol" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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<selectionEntry id="75d5-622e-f185-7ce2" name="Arkanaut Frigate" hidden="false" collective="false" import="true" type="unit">
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<profile id="ad67-9539-4010-4b55" name="Arkanaut Frigate" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
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<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">14</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
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</profile>
<profile id="c836-5d98-2ec3-121a" name="WoundTable0" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">Wounds Suffered</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">Move</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">Aethershot Carbine</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">Belaying Valves</characteristic>
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</profile>
<profile id="9b2b-6191-3cb9-601f" name="WoundTable1" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
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<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">0-3</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">10"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">4</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">3</characteristic>
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<profile id="a72c-bf53-520c-f458" name="WoundTable2" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">4-6</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">9"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">4</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">3</characteristic>
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</profile>
<profile id="fbed-9994-3986-2c4f" name="WoundTable3" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">7-9</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">9"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">3</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">3</characteristic>
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</profile>
<profile id="cc12-e429-b88b-c9c1" name="WoundTable4" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">10-12</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">8"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">3</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">2</characteristic>
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</profile>
<profile id="2d70-e8f0-dcf3-95e2" name="WoundTable5" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">13+</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">8"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">2</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">1</characteristic>
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</profile>
<profile id="e8c4-5f59-a725-62c0" name="Aetheric Navigation" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If there is a friendly Aetheric Navigator visible to it, an Arkanaut Frigate can move an extra D3" in the movement phase.</characteristic>
</characteristics>
</profile>
<profile id="482c-fe52-6593-69b0" name="All Hands to the Guns" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In each of your hero phases, the Captain of an Arkanaut Frigate can give this order. If they do so, until your next hero phase you can re-roll hit rolls of 1 in the shooting phase for the Arkanaut Frigate, but its Move characteristic is halved and it may not run.</characteristic>
</characteristics>
</profile>
<profile id="6f4b-1522-dcf7-f5ba" name="Bomb Racks" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If any enemy unit ends its charge within 1" of the Gunhauler, it can drop Detonation Drills or Grudgesettler Bombs. Choose which bombs it will drop, and then roll a dice. On a roll of 4 or more the enemy unit suffers the following effect: Detonation Drills: The enemy unit cannot be chosen to pile in and attack until all other units have done so. Units that can fly are not affected. Grudgesettler Bombs: The enemy unit suffers D3 mortal wounds. Units that can fly are not affected.</characteristic>
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</profile>
<profile id="1815-ccb3-cf9b-f915" name="Disembark" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of your hero phase, any friendly units embarked within this model can disembark. When a unit disembarks, set it up so that all its models are within 3" of the vessel and none are within 3" of any enemy models – any disembarking model that cannot be set up in this way is slain. Units that disembark can then act normally, including using abilities that can be used in the hero phase, for the remainder of their turn. Note that a unit cannot both disembark and embark in the same turn.</characteristic>
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</profile>
<profile id="6cde-a50b-a168-ec66" name="Embark" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If all models in a SKYFARER unit can move to within 3" of a friendly Arkanaut Frigate in the movement phase, they can embark within it. Remove the unit from the battlefield and place it to one side – it is now embarked inside the vessel. Embarked units cannot normally do anything or be affected in any way whilst they are embarked. Unless specifically stated, abilities that affect other units within a certain range have no effect on a unit that is embarked or whilst the unit that has the ability is embarked, and you cannot measure from or to an embarked unit. If the Arkanaut Frigate is destroyed, the passengers immediately bail out: roll a dice for each model embarked within it. For each roll of 1, a model from that model’s unit (your choice) is slain. The embarked units must then disembark before the vessel is removed. </characteristic>
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</profile>
<profile id="62cf-9377-bf2f-28c7" name="Overburdened" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If you wish, your Arkanaut Frigate can carry up to 15 SKYFARER models. For each SKYFARER over 10 that it carries, reduce the Frigate’s Move characteristic by 1".</characteristic>
</characteristics>
</profile>
<profile id="50c2-aa98-6166-c9f1" name="Set-up" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">When you set up an Arkanaut Frigate, units of Skyfarers can start the battle embarked within it instead of being set up separately – declare which units are embarked inside the Arkanaut Frigate when you set it up.</characteristic>
</characteristics>
</profile>
<profile id="4c45-574d-0e03-3740" name="Skymines" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">An Arkanaut Frigate will release clusters of spiked Skymines to defend itself from flying enemies. When an enemy unit that can fly ends its charge within 1" of a Frigate, roll a dice for each model in the charging unit. On each roll of 6 the unit suffers a mortal wound.</characteristic>
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</profile>
<profile id="03b4-3958-7633-585e" name="Tireless Endrinrigger" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Roll a dice for this model in each of your hero phases. On a 4 or more it heals 1 wound.</characteristic>
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</profile>
<profile id="a677-466b-8be4-87e8" name="Vessel" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">An Arkanaut Frigate can carry 10 Skyfarer models, allowing them to move swiftly across the battlefield and in relative safety.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="e6b2-dea1-cc7a-d2f9" name="Fly" hidden="false" targetId="8e0c-cbe4-27be-8a30" type="profile"/>
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<categoryLink id="0f6d-7bf9-21f8-7b70" name="New CategoryLink" hidden="false" targetId="1b4b-b583-dbea-2b17" primary="false"/>
<categoryLink id="8a51-c055-86a3-f2dc" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="5ea1-77ca-f0ce-4102" name="New CategoryLink" hidden="false" targetId="5528-5663-ecec-7274" primary="false"/>
<categoryLink id="31f5-2586-618f-99e3" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="095c-68c0-3184-9728" name="New CategoryLink" hidden="false" targetId="2654-58fb-a46f-b28d" primary="false"/>
<categoryLink id="809e-d2e1-9731-577f" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
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<selectionEntry id="46ad-1179-7880-f684" name="Aethershot Carbine" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="01e1-6c77-0ab6-d379" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c816-8ec7-959a-ca0a" type="min"/>
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<profiles>
<profile id="229d-6566-3d15-a1a7" name="Aethershot Carbine" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">*</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
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</selectionEntry>
<selectionEntry id="98a4-e9e6-8227-601a" name="Belaying Valves" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a479-e4da-8dcf-6273" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="659f-6450-291e-5132" type="min"/>
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<profiles>
<profile id="ba69-58e0-7a4f-4f50" name="Belaying Valves" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">*</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
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</profile>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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<selectionEntryGroups>
<selectionEntryGroup id="d3bf-196d-9aa4-a6ab" name="Weapon Options" hidden="false" collective="true" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="ff1e-2a19-36bf-2a4a" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5a8d-e7d3-c97b-7cb9" type="min"/>
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<selectionEntries>
<selectionEntry id="85da-e8e0-6e58-b058" name="Heavy Sky Cannon" hidden="false" collective="false" import="true" type="upgrade">
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<profile id="bfe7-b255-b907-2d14" name="Heavy Sky Cannon" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">18"</characteristic>
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<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
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<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D6</characteristic>
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">18"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
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<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D3</characteristic>
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If one or more enemy units suffer an unsaved wound from a Heavy Skyhook, the Arkanaut Frigate can immediately move D6", as long as it ends the move closer to one of these units.</characteristic>
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<cost name="pts" typeId="points" value="200.0"/>
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<characteristic name="Move" typeId="8655-6213-2824-1752">8"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">18</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
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<profile id="4a1c-9a62-460d-948c" name="WoundTable0" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
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<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">Wounds Suffered</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">Aethershock Torpedoes</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">Aethershot Carbines</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">Fragmentation Charges</characteristic>
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<profile id="6549-14eb-d409-0612" name="WoundTable1" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
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<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">0-4</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">4</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">8</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">2D6</characteristic>
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<profile id="a3dd-a911-926b-aef1" name="WoundTable2" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
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<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">5-8</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">4</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">7</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">2D6</characteristic>
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<profile id="d309-ec18-6a3b-7788" name="WoundTable3" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
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<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">9-12</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">4</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">6</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">D6</characteristic>
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<profile id="7407-c34c-4da8-8cc5" name="WoundTable4" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">13-16</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">2</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">5</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">D6</characteristic>
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<profile id="406f-ca96-a157-b521" name="WoundTable5" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">17+</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">2</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">4</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">D3</characteristic>
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<profile id="ca08-456d-772e-ac01" name="Aetheric Navigation" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If there is a friendly Aetheric Navigator visible to it, an Arkanaut Frigate can move an extra D3" in the movement phase.</characteristic>
</characteristics>
</profile>
<profile id="c8ef-ad69-0298-2504" name="Batten the Hatches" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In each of your hero phases, before any unit disembarks, an Ironclad’s Captain can give this order. If they do so, until your next hero phase you can re-roll save rolls of 1 for this model, but no unit can disembark or embark. </characteristic>
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<profile id="606b-0c61-e3bf-8104" name="Bomb Racks" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If any enemy unit ends its charge within 1" of the Ironclad, it can drop Detonation Drills or Grudgesettler Bombs. Choose which bombs it will drop, and then roll a dice. On a roll of 4 or more the enemy unit suffers the following effect: Detonation Drills: The enemy unit cannot be chosen to pile in and attack until all other units have done so. Units that can fly are not affected. Grudgesettler Bombs: The enemy unit suffers D3 mortal wounds. Units that can fly are not affected.</characteristic>
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<profile id="0da9-7e08-6afc-76e6" name="Disembark" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of your hero phase, any friendly units embarked within this model can disembark. When a unit disembarks, set it up so that all its models are within 3" of the vessel and none are within 3" of any enemy models – any disembarking model that cannot be set up in this way is slain. Units that disembark can then act normally, including using abilities that can be used in the hero phase, for the remainder of their turn. Note that a unit cannot both disembark and embark in the same turn.</characteristic>
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<profile id="860f-9c12-23a0-c146" name="Embark" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If all models in a SKYFARER unit can move to within 3" of a friendly Arkanaut Ironclad in the movement phase, they can embark within it. Remove the unit from the battlefield and place it to one side – it is now embarked inside the vessel. Embarked units cannot normally do anything or be affected in any way whilst they are embarked. Unless specifically stated, abilities that affect other units within a certain range have no effect on a unit that is embarked or whilst the unit that has the ability is embarked, and you cannot measure from or to an embarked unit. If the Arkanaut Ironclad is destroyed, the passengers immediately bail out: roll a dice for each model embarked within it. For each roll of 1, a model from that model’s unit (your choice) is slain. The embarked units must then disembark before the vessel is removed. </characteristic>
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<profile id="db55-70ca-ada7-436e" name="Flagship" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In each of your hero phases, one Arkanaut Ironclad in your army can raise one of the following signals. The signal affects all visible friendly SKYVESSELS until your next hero phase: Fire At Will: Add 2 to the Attacks characteristic of Aethershot Carbines. Make Every Shot Count: Re-roll hit rolls of 1 in the shooting phase. Prove Your Worth: Add 3" to the Range characteristic of all missile weapons. ’Ware The Skies: Re-roll hit and wound rolls of 1 for attacks directed against units that can fly.</characteristic>
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<profile id="43fe-6489-d51b-7abd" name="Overburdened" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If you wish, your Arkanaut Ironclad can carry up to 25 SKYFARER models. For each SKYFARER over 20 that it carries, reduce the Ironclad’s Move characteristic by 1".</characteristic>
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</profile>
<profile id="c5cc-934a-9431-9913" name="Set-up" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">When you set up an Arkanaut Ironclad, units of SKYFARERS can start the battle embarked within it instead of being set up separately – declare which units are embarked inside the Arkanaut Ironclad when you set it up.</characteristic>
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<profile id="375c-0681-2e8c-6849" name="Supremacy Mine" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Once per battle, when an enemy unit that can fly ends its charge within 1" of the Ironclad, you can launch the Supremacy Mine. When you do so, roll a dice. On a 2 or more, that unit suffers D6 mortal wounds.</characteristic>
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<profile id="0490-7d0c-4934-6153" name="Tireless Endrinrigger" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
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<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Roll a dice for this model in each of your hero phases. On a 4 or more it heals 1 wound.</characteristic>
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<infoLink id="60ee-1568-ff6f-f2a8" name="Fly" hidden="false" targetId="8e0c-cbe4-27be-8a30" type="profile"/>
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<categoryLink id="fe42-da02-241a-f4c2" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="06cd-ffcf-79bb-4d58" name="New CategoryLink" hidden="false" targetId="5528-5663-ecec-7274" primary="false"/>
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<categoryLink id="6720-1f9e-3f71-1f6f" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
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<selectionEntry id="d212-f46f-e3b5-77a1" name="Aethershock Torpedoes" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="253d-6c2e-f866-5a8b" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="122f-1dc4-f0dd-5b34" type="min"/>
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<profile id="8ac5-acba-80bf-2f85" name="Aethershock Torpedoes" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
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<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">24"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">*</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D3</characteristic>
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<cost name="pts" typeId="points" value="0.0"/>
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<selectionEntry id="77a4-fa9a-5bb4-4dec" name="Aethershot Carbines" hidden="false" collective="false" import="true" type="upgrade">
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