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index.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>Superfluous Comments</title>
<link>http://kitsu.github.io/</link>
<description>Recent content on Superfluous Comments</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<copyright>© 2015 Ed Blake</copyright>
<lastBuildDate>Thu, 02 Feb 2017 10:20:43 -0800</lastBuildDate>
<atom:link href="http://kitsu.github.io/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>Minecraft Shader Day Length Fix</title>
<link>http://kitsu.github.io/2017/02/02/minecraft-shader-time-fix/</link>
<pubDate>Thu, 02 Feb 2017 10:20:43 -0800</pubDate>
<guid>http://kitsu.github.io/2017/02/02/minecraft-shader-time-fix/</guid>
<description><p>And now for something completely different - hacking some GLSL.</p>
</description>
</item>
<item>
<title>Miscellaneous MVC 5 Details</title>
<link>http://kitsu.github.io/2017/01/31/misc-mvc5-details/</link>
<pubDate>Tue, 31 Jan 2017 13:56:34 -0800</pubDate>
<guid>http://kitsu.github.io/2017/01/31/misc-mvc5-details/</guid>
<description><p>Some Asp.Net MVC details and other thoughts.</p>
</description>
</item>
<item>
<title>SharePoint PowerShell Update Script</title>
<link>http://kitsu.github.io/2017/01/23/sharepoint-powershell-update-script/</link>
<pubDate>Mon, 23 Jan 2017 10:54:32 -0800</pubDate>
<guid>http://kitsu.github.io/2017/01/23/sharepoint-powershell-update-script/</guid>
<description><p>Using PowerShell to make silent updates to a list.</p>
</description>
</item>
<item>
<title>Playing with the SharePoint Rest APIs</title>
<link>http://kitsu.github.io/2017/01/21/playing-with-sharepoint-rest-api/</link>
<pubDate>Sat, 21 Jan 2017 12:16:09 -0800</pubDate>
<guid>http://kitsu.github.io/2017/01/21/playing-with-sharepoint-rest-api/</guid>
<description><p>By way of starting from the outside I try talking to SharePoint via Rest.</p>
</description>
</item>
<item>
<title>New year, new job, new tech</title>
<link>http://kitsu.github.io/2017/01/18/new-start/</link>
<pubDate>Wed, 18 Jan 2017 08:30:05 -0800</pubDate>
<guid>http://kitsu.github.io/2017/01/18/new-start/</guid>
<description><p>After a long search I finally found my first dev position.</p>
</description>
</item>
<item>
<title>Roguelike Project - Off By One</title>
<link>http://kitsu.github.io/2016/08/05/roguelike-project-08/</link>
<pubDate>Fri, 05 Aug 2016 11:10:55 -0700</pubDate>
<guid>http://kitsu.github.io/2016/08/05/roguelike-project-08/</guid>
<description><p>Fixing a discrete mathematics bug and fixing scrolling responsivity.</p>
</description>
</item>
<item>
<title>Roguelike Project - Sim Infrastructure</title>
<link>http://kitsu.github.io/2016/07/30/roguelike-project-07/</link>
<pubDate>Sat, 30 Jul 2016 08:04:34 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/30/roguelike-project-07/</guid>
<description><p>Building out map generation and decoupling chunks from generation.</p>
</description>
</item>
<item>
<title>Roguelike Project - Chunks</title>
<link>http://kitsu.github.io/2016/07/22/roguelike-project-06/</link>
<pubDate>Fri, 22 Jul 2016 12:18:18 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/22/roguelike-project-06/</guid>
<description><p>Building the simulation side and hooking it up to the MapViewController.</p>
</description>
</item>
<item>
<title>Roguelike Project - Tile Selection</title>
<link>http://kitsu.github.io/2016/07/18/roguelike-project-05/</link>
<pubDate>Mon, 18 Jul 2016 19:49:43 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/18/roguelike-project-05/</guid>
<description><p>Automatically selecting graphic tile variation based on neighborhood.</p>
</description>
</item>
<item>
<title>Roguelike Project - Reactivity</title>
<link>http://kitsu.github.io/2016/07/12/roguelike-project-04/</link>
<pubDate>Tue, 12 Jul 2016 17:42:23 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/12/roguelike-project-04/</guid>
<description><p>Replacing events and delegates with observables.</p>
</description>
</item>
<item>
<title>Roguelike Project - Adding Abstractions</title>
<link>http://kitsu.github.io/2016/07/11/roguelike-project-03/</link>
<pubDate>Mon, 11 Jul 2016 10:37:56 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/11/roguelike-project-03/</guid>
<description><p>Going from a tile renderer to a map provider.</p>
</description>
</item>
<item>
<title>Roguelike Project - Tile Rendering</title>
<link>http://kitsu.github.io/2016/07/09/roguelike-project-02/</link>
<pubDate>Sat, 09 Jul 2016 16:39:32 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/09/roguelike-project-02/</guid>
<description><p>Loading sprite maps and rendering animations.</p>
</description>
</item>
<item>
<title>Roguelike Project - Tentative Start</title>
<link>http://kitsu.github.io/2016/07/08/roguelike-project-01/</link>
<pubDate>Fri, 08 Jul 2016 10:10:08 -0700</pubDate>
<guid>http://kitsu.github.io/2016/07/08/roguelike-project-01/</guid>
<description><p>Starting to start a new project.</p>
</description>
</item>
<item>
<title>Unemployed project - Published</title>
<link>http://kitsu.github.io/2016/06/30/unemployed-project-12/</link>
<pubDate>Thu, 30 Jun 2016 18:27:41 -0700</pubDate>
<guid>http://kitsu.github.io/2016/06/30/unemployed-project-12/</guid>
<description><p>Primary features finished, app published to Azure!</p>
</description>
</item>
<item>
<title>Unemployed project - Testing Typescript</title>
<link>http://kitsu.github.io/2016/06/22/unemployed-project-11/</link>
<pubDate>Wed, 22 Jun 2016 13:14:50 -0700</pubDate>
<guid>http://kitsu.github.io/2016/06/22/unemployed-project-11/</guid>
<description><p>Setting up Typescript unit testing in Visual Studio with Chutzpah.</p>
</description>
</item>
</channel>
</rss>