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When resizing shader is set to bilinear and I zoom the image with ctrl+mousewheel, image is always resized with nearest neighbour algorithm.
Image is properly resized with bilinear algorithm when I switch to next image and back, or when I switch resizing shader to bilinear after zooming.
All other shaders that I tested work as intended, only bilinear has the issue.
Tested on v1.1.7 Win x64.
The text was updated successfully, but these errors were encountered:
When resizing shader is set to bilinear and I zoom the image with ctrl+mousewheel, image is always resized with nearest neighbour algorithm.
Image is properly resized with bilinear algorithm when I switch to next image and back, or when I switch resizing shader to bilinear after zooming.
All other shaders that I tested work as intended, only bilinear has the issue.
Tested on v1.1.7 Win x64.
The text was updated successfully, but these errors were encountered: