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I am working on a project that require real time RGB-D data and i was thinking about using this work to generate the depth map of a live stream to acquire such data but the problem is that the latency is very big so i was wondering if it's possible to speed the model to real time performance ?
the best result i got was from a resolution of 176x144 and a GTX 1050ti ..... it was 1.5 second .... can it get faster ?
The text was updated successfully, but these errors were encountered:
I am working on a project that require real time RGB-D data and i was thinking about using this work to generate the depth map of a live stream to acquire such data but the problem is that the latency is very big so i was wondering if it's possible to speed the model to real time performance ?
the best result i got was from a resolution of 176x144 and a GTX 1050ti ..... it was 1.5 second .... can it get faster ?
The text was updated successfully, but these errors were encountered: