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After several attempts I found two problems: the first is that if the device you are using is a Xiaomi it can't work, Xiaomi has Mi browser as the main browser opening and so the request apparently doesn't get sent. The second problem is related to the links in the project settings, going to "Access Scopes" I had two links one ending with "/drive" and the other with "/drive.appdata" setting the "/drive" as the first one worked. So now I have a second question, how can Google or Google Chrome be opened as the default browser to accept Google account authentication? |
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Hi, I have a question regarding the Android build, I'm using Unity 2020.3.42f1 and everything works in the PC version, but in the Android version, after verifying the Google account, the download of the files stops, trying to see the progress it stays at 1 without changing, but the update function works correctly, since I put a timer and it updates correctly, also I put some checks with a Textmesh to see if there are errors at the output of the coroutine, but nothing, it doesn't result any error even looking at the Android debug monitor.
I can't figure out if I've done something wrong in the code or if I've set the package wrong, does anyone have any idea what the problem might be?
Thanks a lot in advance for the help.
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