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This issue has been fixed in v3.0 (master). Bugfixes are no longer backported to v2.4.8 as the internals have changed too much, so I recommend upgrading. I added this to the list of known issues of 2.4.8.
I do still accept PRs for 2.4.x, if you want to contribute a fix I'll merge it and create a new release. Closing the issue for now as it has been fixed in newer releases.
Describe the bug
OnSet system will be triggered twice if reuse an entity ID
To Reproduce
with flecs 2.4.8. this is the modified "example cpp simple_system".
`
#include <simple_system.h>
#include
struct Message {
const char* text;
};
int main(int argc, char* argv[]) {
flecs::world ecs(argc, argv);
}
`
Expected behavior
expects
Apple Orange
but got
Apple Orange Orange
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