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I noticed today when I disconnected my development laptop from power, game updates in my, very simple, Tetris clone slow down noticeably.
To confirm the issue is not with my game code, I tested this on the piston getting started tutorial code and see the same slowdown occurs there. Attached a GIF of what I am seeing. You can clearly see the slowdown when the laptop is disconnected from power, and then speeds up when reconnected shortly after.
This seems like it shouldn't be normal behavior, right?
The text was updated successfully, but these errors were encountered:
To be clear the black artifacts seen in the gif are not present on my PC. What I'm seeing looks like a consistent decrease in the number of update events the game code is receiving from Piston when I unplug.
Hello,
I noticed today when I disconnected my development laptop from power, game updates in my, very simple, Tetris clone slow down noticeably.
To confirm the issue is not with my game code, I tested this on the piston getting started tutorial code and see the same slowdown occurs there. Attached a GIF of what I am seeing. You can clearly see the slowdown when the laptop is disconnected from power, and then speeds up when reconnected shortly after.
This seems like it shouldn't be normal behavior, right?
The text was updated successfully, but these errors were encountered: