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Im not 100% sure but i think its prematurely exiting the while loop in the missionLoop.sqf.
I had the same issue and i checked the exit criteria which should end the wave if (EAST countSide allUnits == 0) exitWith {};
and the unitcount in my case was 0.
So i guess something happened before that caused the script to exit the loop.
Manually ending the wave is not really an option aswell since it wont start a new one automatically after this anymore.
This has happened multiple times where hostiles are all dead but the wave doesnt end is there a way to force the wave to end?
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