diff --git a/data/Scenes/SurfaceTension_WaterBell_JWL+23.json b/data/Scenes/SurfaceTension_WaterBell_JWL+23.json index 9669fb93..0cde5cbb 100644 --- a/data/Scenes/SurfaceTension_WaterBell_JWL+23.json +++ b/data/Scenes/SurfaceTension_WaterBell_JWL+23.json @@ -124,7 +124,7 @@ "colorField": "velocity", "colorMapType": 1, "renderMinValue": 0.0, - "renderMaxValue": 1.0, + "renderMaxValue": 10.0, "viscosityMethod": 0, "viscosity": 0.20000000298023224, "viscoMaxIter": 100, diff --git a/doc/replicability.md b/doc/replicability.md index 8669ec2f..5cf94e09 100644 --- a/doc/replicability.md +++ b/doc/replicability.md @@ -1,9 +1,16 @@ -# Replicability +# Replicability -The SPlisHSPlasH library implements the SPH methods developed by our and other research groups (build instructions can be found [here](build_from_source.md)). This allows to reproduce the research results of the corresponding publications. Inspired by the [Graphics Replicability Stamp Initiative](http://www.replicabilitystamp.org/) we started to add scenes to the repository to reproduce some of the results in our papers: +The SPlisHSPlasH library implements the SPH methods developed by our and other research groups (build instructions can be found [here](build_from_source.md)). This allows to reproduce the research results of the corresponding publications. Inspired by the [Graphics Replicability Stamp Initiative](http://www.replicabilitystamp.org/) we started to add scenes to the repository to reproduce some of the results in our papers. + +The easiest way to run these scenes is by using the precompiled python packages `pip install pysplishsplash` and running `splash` from the command line, as described in [quick-start](../README.md#python-installation-instruction) or the [python documentation](py_getting_started.md) **Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier, "Implicit Frictional Boundary Handling for SPH", IEEE Transactions on Visualization and Computer Graphics, 2020** * Figure 7.a) can be replicated by loading the scene: data/Scenes/GridModel_Akinci2012.json * Figure 7.b) can be replicated by loading the scene: data/Scenes/GridModel_Bender2019.json +**Jeske, Stefan Rhys, Lukas Westhofen, Fabian Löschner, José Antonio Fernández-Fernández, and Jan Bender. “Implicit Surface Tension for SPH Fluid Simulation.” ACM Transactions on Graphics, 2023** + +* Figure 8 (left) can be replicated by loading the scene: `data/Scenes/SurfaceTension_CoveredSphere_JWL+23.json` +* Figure 9 can be replicated by loading the scene: `data/Scenes/SurfaceTension_WaterBell_JWL+23.json` +* Figure 10 can be replicated by loading the scene: `data/Scenes/SurfaceTension_FluidChain_JWL+23.json`