Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

RGB assets with transparency get darker and muddy with use of tint screen command #3331

Open
ZMBproton opened this issue Jan 10, 2025 · 0 comments

Comments

@ZMBproton
Copy link

Name of the game: easyRPG player

Player platform:

This issue happens on all platforms

Describe the issue in detail and how to reproduce it:

RGB assets with transparency get darker and appear visually muddy when using the tint screen command. This is particularly noticeable when using lighter colored transparency.

  • Place any asset with transparency (picture, charset, chipset) in a map
  • Add a tint screen command
  • Testplay
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

1 participant